![]() Ivan and Boris both have unique down throws, whereas Sergei and Natasha just go straight to mounting. Just a few button presses will let you hold your own. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Mother Russias torment and resilience amid the Soviet disintegration. All of these tricks are easy to do, because no matter how much of a badass Mother Russia Bleeds makes you feel, the most impressive part is the simplicity. This astonishingly gripping autobiography by the founder of the Russian Womens. Then you bring in the really fancy stuff - many enemies have projectiles, you can knock them down and with enough speed catch the projectile out of the air to use it yourself. You can also go into a sprint, dropping to a baseball slide to knock enemies over like bowling pins, or deliver a skull-crushing blow that'll floor all enemies in front of you. Weapons were an obvious choice, ranging from a brick all the way to a chair (that eventually disintegrates into a chair leg that you can use to impale someone for an instant kill) and even an AK-47, which completely decimates the opposition without an issue. I found trouble with Natasha though, a fast but weak character that seemed totally unable to hurt enemies I ran into later in the game, desperately trying to hit enemies hard enough to stay down before I got completely overrun.Įven with a weaker character I found depth to the combat mechanics that could help me turn the tide though. I also enjoyed Ivan, a tank of a man that decided when he grew up he wanted to be Street Fighter 2's Zangief and has dedicated his life to being bulky, hairy and violent. I played Sergei the most, a balanced character than can move fairly quick and still bring some hurt. The four characters you can choose from have a varying mix of speed, range, power and jumping ability.
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